Raid Rules

Guidelines for raiding conduct, escalation, and fair conflict across Valkyrie’s Saga.

Raid Conduct & Expectations

Legitimate Entry Only

Raids must be earned, not exploited.

Players may only enter bases using intended mechanics. Terrain exploits, glitching, phasing, or unintended physics interactions are strictly prohibited.

Raid Windows

Conflict must occur at fair times.

Raids may only occur during designated raid windows for the current season. Raiding outside these windows is considered an exploit and will be reversed.

No Excessive Destruction

Take what you need — don’t scorch the earth.

Destroying structures unrelated to raid progression, wiping bases to foundations, or causing unnecessary collateral damage is prohibited unless strategically required.

Retaliation Limits

Escalation must remain reasonable.

Retaliation raids are allowed but must remain proportional. Turning a minor conflict into a realm‑wide war without cause may result in staff mediation.

No Raid Griefing

Raids are battles, not harassment.

Repeatedly raiding the same clan without strategic purpose, preventing rebuilding, or camping raid entrances is considered griefing.

Offline Raid Protection

Fair fights require presence.

Bases receive increased protection when all clan members are offline. Attempting to circumvent this system is a bannable offense.

Siege Equipment Rules

Tools of war must be used responsibly.

Siege equipment must be placed and used within intended mechanics. Blocking world resources, safe zones, or spawn points with siege tools is prohibited.

Looting Guidelines

Victory has limits.

Looting is allowed, but intentionally destroying loot, hoarding beyond reason, or preventing recovery without strategic purpose is considered griefing.